GameDriver
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Knowledge base
General
GameDriver Features
5
Using the HierarchyPath Debugger
Product Availability Matrix (PAM)
GameDriver Remote Explorer (Beta)
Scaling Mobile Game testing with Kobiton
Node-Locked Licenses
How-to
2
Multiplayer and multi-host Testing
Helper Methods
Unity
General
4
Working with HierarchyPath in Unity
GameDriver Recorder Utility
GameDriver SmartAgents
GameDriver 2.0 Release Notes
How-to
22
Installation Instructions
Getting Started with GameDriver
2D Game Kit Automation Tutorial
Testing the 2D Game Kit: the "correct" way
Working with XR and the Unity Input System
View all 22
FAQ
15
Getting the screen bounds and to check if an object is within
"Unable to resolve function", "Unsupported message", or "Cannot marshal type" errors in IL2CPP builds
Unity Editor requires focus in order to run a test
Initializing the GDIO Agent with "Force Old Input System" enabled
Unity Log Message/Exception Handling with GameDriver
View all 15
Known Issues
2
Working with TextMeshPro (TMP) input fields
Unity Defects
Unreal Engine
General
1
Working with HierarchyPath in Unreal
How-to
6
Getting started with Unreal
First automation tutorial with StackOBot
Advanced automation and GameDriver tools tutorial with StackOBot
Working with UMG Widgets
Working with XR
View all 6
FAQ
1
"Apple cannot check for malicious software" warning
Help Desk Software
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